Opened 3 days ago
Last modified 2 days ago
#15480 new defect
Interactive Bible For Kids - The Life Of Paul (A Full Compatibility Report) — at Initial Version
Reported by: | VictorVVictoria | Owned by: | |
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Priority: | normal | Component: | Engine: Director |
Version: | Keywords: | ||
Cc: | Game: |
Description
The Life Of Paul kind of works but it is vary unstable and temperamental
Main Menu
The buttons have gone from not working to unpredictable, sometimes they work, other times they don't. sometimes they work but then for whatever stop working (and vice versa) the behaviour of each button seems to also change each time the mouse leaves the Scumm window. its all over the place.
The "Interactive Bible For Kids" series has a character that shows up in every game, the main menu has this character in the middle point to each activity when you hover the mouse over an option but in scumm, the character is replaced with random objects
WARNING: NinePatchBitmap::NinePatchBitmap(): Bad bitmap!
WARNING: Adding \0 to String.
WARNING: Failed to open You intro!
WARNING: stream is 0!
Storybook - Paul and the Bright Light:
The story part sometimes causes Scumm to Crash (well, not responding) with no console messages, it has also work as intended at least once.
Discover The Bible:
Works but gives messages related to sound
WARNING: SNDDecoder: Unsupported command: 0!
WARNING: Sound::load(): Invalid loop bounds detected. Disabling looping for cast member id 294, sndId 765!
Hall of Fame
I got to work only once, usually it does nothing but give this console message
WARNING: Label Hall.Black.PICT not found!
Fun & Games:
I haven't played every game, the "Fun & Games" button has worked for me four times. The game menu also gives these errors
WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!
Matching Game:
Works with some graphical issues
WARNING: STUB: Score::loadFrames(): frame1Offset: 0x14, version: 7, spriteRecordSize: 0x18, numChannels: 50, numChannelsDisplayed: 48!
WARNING: RTECastMember::load(): rte1tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte2tid 0 isn't loaded!
Maze:
Broken graphics makes the game unplayable
WARNING: STUB: Score::loadFrames(): frame1Offset: 0x14, version: 7, spriteRecordSize: 0x18, numChannels: 50, numChannelsDisplayed: 48!
WARNING: Cursor::readFromCast: Needs array of 2!
WARNING: Cursor::readFromCast: Needs array of 2!
WARNING: RTECastMember::load(): rte1tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte2tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte1tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte2tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte1tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte2tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte1tid 0 isn't loaded!
WARNING: RTECastMember::load(): rte2tid 0 isn't loaded!
Dot to Dot:
Broken graphics makes the game even more pointless then it all ready is.
Bible Quiz:
The one and only time I got here, pressing the "I'm ready to try" button softlocked the game
WARNING: STUB: Score::loadFrames(): frame1Offset: 0x14, version: 7, spriteRecordSize: 0x18, numChannels: 50, numChannelsDisplayed: 48!
WARNING: Frame::readMainChannelsD5(): STUB: unk2: 0x00 0x01!
WARNING: Frame::readMainChannelsD5(): STUB: unk2: 0x00 0x01!
WARNING: Sprite::getShape(): kCastMemberSprite has no cast defined!