#1566 closed defect
Bug report in script_v5.cpp
Reported by: | SF/etrinh | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 4 |
Description
Line 2154 should be:
Warning("New name of object %d too long: old '%s' (% d), new '%s' (%d))",obj, name, i, work, size);
the missing % involves a crash!!!! This resolves issue 890024
Eric
Ticket imported from: #924284. Ticket imported from: bugs/1566.
Change History (6)
comment:1 by , 21 years ago
Component: | Engine: SCUMM → --Unset-- |
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Game: | Indiana Jones 4 |
comment:2 by , 21 years ago
Owner: | set to |
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comment:3 by , 21 years ago
comment:4 by , 21 years ago
Owner: | changed from | to
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Status: | new → closed |
comment:5 by , 21 years ago
Fixed in the 0.6.0 branch.
The object name code in HEAD has been rewritten, erik, which is why you don't find the string there.
comment:6 by , 6 years ago
Component: | --Unset-- → Engine: SCUMM |
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Game: | → Indiana Jones 4 |
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Assigning to Ender, since he'll probably want to fix it for 0.6.1. (As far as I can tell, this particular warning either doesn't occur in the development branch, or has been re-worded.)