#1581 closed defect (fixed)
MI2: Difficulty selection screen regression
Reported by: | eriktorbjorn | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 2 |
Description
Latest CVS snapshot MI2, english PC version
With the latest CVS snapshot, the text on the difficulty selection screen is drawn and then removed almost instantly. See attached screenshot.
Ticket imported from: #929722. Ticket imported from: bugs/1581.
Attachments (2)
Change History (8)
by , 21 years ago
Attachment: | mi2-intro1.png added |
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comment:1 by , 21 years ago
I think this bug was introduced with the removal of CharsetRenderer::_mask
comment:2 by , 21 years ago
Owner: | set to |
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comment:3 by , 21 years ago
Indeed, and I see how. I have a patch which changes CharsetRenderer:: restoreCharsetBg() not to restore everything from background, but rather only things which are "covered" by the charset mask.
Patch attached.
by , 21 years ago
Attachment: | restoreCharsetBg.patch added |
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Modify CharsetRenderer::restoreCharsetBg
comment:4 by , 21 years ago
There are also problems ont he Loom difficulty selection screen; this patch helps them only partially, since it only restores the charset data on the uppermost virtual screen. I'll have to revise it to update all virtual screens.
comment:5 by , 21 years ago
Status: | new → closed |
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comment:6 by , 21 years ago
Resolution: | → fixed |
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Boring screenshot of the regression