#1610 closed defect (fixed)
ALL: Garbage in the debug console
Reported by: | eriktorbjorn | Owned by: | eriktorbjorn |
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Priority: | low | Component: | --Other-- |
Version: | Keywords: | ||
Cc: | Game: |
Description
The debug console uses a circular buffer to store the text in it. When this buffer wraps around, it seems that the lines are not cleared as they are being re-used. This means that old output can appear, partly overwritten by the new output.
This happens with the latest CVS snapshot of ScummVM, and I noticed it because I was debugging the new BS2 memory manager. (The "mem" debugger command produces a lot of output.)
(This effect is so overshadowed by the other debug console glitch I reported that I may very well be mistaken though.)
Ticket imported from: #941814. Ticket imported from: bugs/1610.
Change History (4)
comment:1 by , 21 years ago
Priority: | normal → low |
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comment:2 by , 20 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 20 years ago
comment:4 by , 6 years ago
Component: | --Unset-- → --Other-- |
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Fixed by patch #956989.