#162 closed defect (invalid)
-e parameter not work
Reported by: | SF/th3d4rk | Owned by: | SF/ender |
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Priority: | normal | Component: | Port: Win32 |
Version: | Keywords: | ||
Cc: | Game: |
Description
Hi, i try to use the -e paramater with the daily windows build but it dont work
without the -e parameter the game start but there is no midi sound in samnmax. do i something wrong or MUST i compile it myself with midi support???
My OS is Win2k Pro. and XP Pro. Sound Device (W2K) none XP Pro (SBLive1024)
E:\ScummVM>scummvm -v ScummVM 0.2.0 devel Built on Apr 16 2002 18:15:42
E:\ScummVM>scummvm -e1 -pe:\mi2\ monkey2 ScummVM - Scumm Interpreter Syntax: scummvm [-v] [-d] [-n] [-b<num>] [-t<num>] [- s<num>] [-p<path>] [-m<num> ] [-f] game Flags: v - show version info and exit c<num> - use cdrom <num> for cd audio d - enable debug output n - no subtitles for speech b<num> - start in room <num> t<num> - set music tempo. Suggested: 1F0000 p<path> - look for game in <path> m<num> - set music volume to <num> (0-100) s<num> - set sfx volume to <num> (0-255) e<mode> - set music engine. see readme.txt for details r - emulate roland mt32 instruments f - fullscreen mode g<mode> - graphics mode. normal,2x,3x,2xsai,super2xsai,supereagle a - load autosave game (for recovering from crashes)
E:\ScummVM>
Ticket imported from: #544619. Ticket imported from: bugs/162.
Change History (3)
comment:1 by , 23 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
comment:2 by , 23 years ago
comment:3 by , 6 years ago
Component: | --Unset-- → Port: Win32 |
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Check the latest readme.txt - the format for the -e parameter has changed, it's no longer numeric.