#164 closed defect (invalid)
switch -e
Reported by: | SF/logicdeluxe | Owned by: | |
---|---|---|---|
Priority: | normal | Component: | Documentation |
Version: | Keywords: | ||
Cc: | Game: |
Description
I use Scummvm Built on Apr 14 2002 22:10:49 for Windows. When I use the -e option it behaves like no option was given at all, and the available commands are listed. I get Monkey2 running with Adlib emulation only, while Monkey1 plays the door open/close sounds through midi. On Sam&Max there is no music at all.
Ticket imported from: #545165. Ticket imported from: bugs/164.
Change History (5)
comment:1 by , 23 years ago
comment:2 by , 23 years ago
Indeed. Read the readme. :)
Sam and Max requires MIDI to be set to -eauto or -ewindows to work. I just removed the adlib default for it, so under Windows it will now automatically use MIDI.
comment:3 by , 23 years ago
Resolution: | → invalid |
---|---|
Status: | new → closed |
comment:5 by , 6 years ago
Component: | --Unset-- → Documentation |
---|
Note:
See TracTickets
for help on using tickets.
Download the newest daily snapshot and read the Readme.txt properly!
you have switches like -eadlib for adlib emulation or -emidi for using the windows midi sequencer (e.g. for sam'n'max music)