#1675 closed defect (fixed)
INDY3VGA: Lockup during conversation with drunken nazi
Reported by: | SF/sgt-nukem | Owned by: | fingolfin |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Indiana Jones 3 |
Description
Maybe this is only related to the german version.
While talking to the drunken nazi, when he wants to show the way to the kitchen, the cutscene never finishes. The animations (i.e. "fluid bubbles" over nazi) still work though.
ScummVM 0.6.0 Win32 (Windows XP SP1)
Ticket imported from: #985948. Ticket imported from: bugs/1675.
Attachments (1)
Change History (7)
comment:1 by , 20 years ago
Summary: | Lockup during conversation with drunken nazi → INDY3VGA: Lockup during conversation with drunken nazi |
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by , 20 years ago
comment:2 by , 20 years ago
Added a savegame. Choosing the first answer, the nazi wants to show where the kitchen is, then Indy says something like "I can't reach this." (in german of course), then the game hangs forever.
comment:3 by , 20 years ago
Fixed in CVS. This was a really odd bug, I must say :-). Apparently the "sz" in "Schloss" ("Schlo") was encoded badly. That cause the string which the guard is supposed to say to be not properly terminated. As a result, part of the script was skipped, leading to the lockup.
Yet another script bug in the original game data which we successfully correct. yippie :-)
comment:4 by , 20 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
savegame for IndyVGA german