#1852 closed defect (wontfix)
FOTAQ: SaveGame names do not depend on target name
Reported by: | SF/frank_m24 | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: Queen |
Version: | Keywords: | ||
Cc: | Game: | Flight of the Amazon Queen |
Description
Hi,
I detected an issue regarding savegames in FOTAQ. I'm using two different Versions of FOTAQ (English Full Talkie & German Full Talkie) with ScummVM. Normally the savegames are seperated for two versions of the same game (checked with fate of atlantis german and english), each game has its own savegames. But in FOTAQ in both versions the same savegames are provided in the Save/Load window. In scummvm.ini the two games have different entrys, [fotaq] and [fotaqa]. This behaviour occurs in Win32 Daily Snapshot from December 18, 2004, German Windows XP SP2.
kind regards
Frank
Ticket imported from: #1088410. Ticket imported from: bugs/1852.
Change History (10)
comment:1 by , 20 years ago
Summary: | SaveGames in FOTAQ → FOTAQ: SaveGame names do not depend on target name |
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comment:2 by , 20 years ago
comment:3 by , 20 years ago
Actually as far as I know, save games can be swapped between different language versions of Simon the Sorcerer 1/2 without any problems.
comment:4 by , 20 years ago
Language version has no influence on FotAQ savegames neither.
The problem described is about the filenames, whereas in scumm, we generate a filename using something like that : sprintf(out, "%s.s%.2d", _targetName.c_str(), slot);
in queen (and others if I looked correctly), we hardcode the filename : sprintf(buf, "queen.s%02d", slot);
which leads to the problem described here...
Fixing that is rather trivial, but I have no good idea how to fix it in a backward compatible way...
comment:5 by , 20 years ago
In that case, isn't this more of a feature, rather than a bug ? why separate saved games, unless they are incompatbile ?
comment:6 by , 20 years ago
Good point. I don't know what to do with this report... Afterall, maybe we should update these 3 engines for "consistency" ?
comment:7 by , 20 years ago
Would be best to just make the difference clear in the
documentation. People can always change the save game
path for each speicifc target. But if we change to only target
based saved games, people won't be able to share saved
games between targets anymore.
comment:9 by , 20 years ago
Rejected, a person can always set a separate saved game directory if they want to.
comment:10 by , 20 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
Seems like we have the same issue for sky/sword1/simon...