#1901 closed defect (fixed)
ALL/SFX: Setting the SFX volume at 256 mutes sound
Reported by: | SF/kaminari | Owned by: | fingolfin |
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Priority: | normal | Component: | Audio |
Version: | Keywords: | ||
Cc: | Game: |
Description
In ScummVM launcher, set the SFX volume slider of Simon 1 or 2 to the max (256) and listen to the intro -- the sound effects and speech are muted. If you set it to 255, no problem. The Music slider doesn't seem to be affected.
To be honest, it also happens in a couple other games (Broken Sword 1&2) but it works in others (The Dig Demo). Since it doesn't seem to affect every game, I decided to file my report in the Simon bug page. All I can remember is that it's a recent behaviour (less than two weeks ago, but my hamster ate my homework, my provider went AWOL and I couldn't report it earlier, etc).
Win2K+SP4. Win32 CVS build (1615K exe file, last update: January 21, 2005, 4:04 pm).
Ticket imported from: #1107121. Ticket imported from: bugs/1901.
Change History (8)
comment:1 by , 20 years ago
comment:2 by , 20 years ago
Should be fixed for BS1 now. Are you sure the problem occurs in BS2 ? I didn't try it there, but the code looks safe enough and shouldn't be affected by this "byte overflow" bug.
comment:3 by , 20 years ago
Summary: | Setting the SFX volume at 256 mutes the sound effects → ALL/SFX: Setting the SFX volume at 256 mutes sound |
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comment:4 by , 20 years ago
I just tried BS2 and indeed the problem doesn't occur. I should test a couple more games to make sure which one is affected as well. One thing though: the music/sound/speech options can bet set up from 0 to 256, while I remember them to be limited to 255 in the past months. Maybe that's just me, I'm very tired these days :o)
comment:5 by , 20 years ago
So it now works in all the games you reported. If you find any other place where it causes a problem, feel free to reopen this.
comment:6 by , 20 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:7 by , 6 years ago
Component: | → Audio |
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Fixed for Simon engine, moving to general bugs.