Opened 20 years ago

Closed 20 years ago

Last modified 6 years ago

#1950 closed defect (fixed)

ALL: gfx-mode in command line will ignore -f option

Reported by: SF/uweryssel Owned by: fingolfin
Priority: normal Component: --Other--
Version: Keywords:
Cc: Game:

Description

ScummVM version 0.7.0

If gfxmode and fullscreen options are set in command line and -f is set after -g..., the fullscreen option will be ignored.

So "scummvm -f -g<gfx-mode>" doesn't work and "scummvm -g<gfx-mode> -f" works. (replace <gfx-mode> with your favourite gfx-mode, not normal or default)

I've found the bug in gamedetector.cpp and sdl.cpp. Those actions are done in GameDetector::parseCommandLine if options are -f -g...:

1. parsing of -g option (options parsed backwards)

which means:

- create backend instance (wasn't created yet) - backend constructor reads fullscreen config value

2. parsing of -f option

Now it's to late to update fullscreen config value, "fullscreen" won't be checked from backend again.

This bug concerns all options which set in backend constructors and set before -g option. In SDL backend they're "joystick_num", "use_GDI", "fullscreen" and "aspect_ratio".

Ticket imported from: #1160977. Ticket imported from: bugs/1950.

Change History (4)

comment:1 by fingolfin, 20 years ago

Summary: gfx-mode in command line will ignore -f optionALL: gfx-mode in command line will ignore -f option

comment:2 by fingolfin, 20 years ago

Owner: set to fingolfin
Resolution: fixed
Status: newclosed

comment:3 by fingolfin, 20 years ago

Fixed in CVS.

comment:4 by digitall, 6 years ago

Component: --Unset----Other--
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