#1963 closed defect (duplicate)
BASS: Locked characters + interaction = freeze
Reported by: | SF/firebrand459 | Owned by: | lavosspawn |
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Priority: | normal | Component: | Engine: Sky |
Version: | Keywords: | ||
Cc: | Game: | Beneath a Steel Sky |
Description
ScummVM Version: 0.7.0 and 0.8.0CVS
Language: (default) which I believe is english UK
Version: Talkie
Platform: (slight confusion): Running on windows '00, within the program, platform is set to default
Save file attached. Save is in the bar, with the barman frozen.
So, I've discovered the body of Anita and retrieved her keycard. I had a save at this point and tried numerous different combinations of talking to and not talking to specific people, but every time I go to the club, the barman is frozen. Everything else works fine, but he exhibits no motion at all. Interacting with anything else in the room is fine, leaving and re-entering is fine, but the barman is still locked. If I make any attempt to interact with him (talking or using an item on him) the game stops. All other characters and background animations continue as normal, but the cursor disappears and my character stands there waiting for a response that never comes. I can use f5 to access my save menu, but that is the extant of what I can do. I saw a similar report about the gardener, but nothing about the barman, so I figured I'd throw this in.
Ticket imported from: #1166890. Ticket imported from: bugs/1963.
Attachments (1)
Change History (9)
by , 20 years ago
Attachment: | SKY-VM.002 added |
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comment:1 by , 20 years ago
Owner: | set to |
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comment:2 by , 20 years ago
Summary: | Locked characters + interaction = freeze → BASS: Locked characters + interaction = freeze |
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comment:3 by , 20 years ago
Thanks for reporting. This does indeed sound very similar to the gardener lock up and is caused by buggy games scripts. It would be trivial to hack around this in the engine, like we did for the gardener.. I'll leave that decision up to LavosSpawn though.
For now, you can do a: "logiccmd fn_send_sync 16701 1" from the debugger (enter it with the "`" or "~" key) to unfreeze the barman.
comment:4 by , 20 years ago
Component: | Engine: Sky |
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Game: | Beneath a Steel Sky |
comment:5 by , 19 years ago
Component: | → Engine: Sky |
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Game: | → Beneath a Steel Sky |
comment:6 by , 19 years ago
See also bugs #1097997 and #1106347 were similiar lock ups are described (at least they sound similiar to me). And the gardner apparently still causes lock ups, according to these reports?
comment:7 by , 19 years ago
To clarify this: There were a total of apparently similar bug reports. - #1106347 - #1166890 - #1097997
I only leave #1097997 open, as it is the oldest of the three. Please add any further information to that bug report only.
comment:8 by , 19 years ago
Resolution: | → duplicate |
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Status: | new → closed |
In the bar, barman frozen. Talk to him to lock the game.