#1976 closed defect (fixed)
MANIAC v2: crash on mansion (regression)
Reported by: | sev- | Owned by: | fingolfin |
---|---|---|---|
Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
In Maniac Mansion v2 when you leave furst game screen, there is a crash.
scummvm is ok at build cvs -z3 update -D '03/25 3:00' but at build cvs -z3 update -D '03/25 6:00' it is already broken.
It is first Fingolfin's gdi restructurisation. What fixes it is setting _objectMode to true but it is against original engine logic, so I don't know how to fix it properly.
One thing to note. It does not crash with valgrind.
Ticket imported from: #1172037. Ticket imported from: bugs/1976.
Change History (3)
comment:1 by , 20 years ago
comment:2 by , 20 years ago
Status: | new → closed |
---|
comment:3 by , 20 years ago
Resolution: | → fixed |
---|
Note:
See TracTickets
for help on using tickets.
steps to reproduce: o select kids o wait after intro plays or skip it with ESC o skip initial dialogs o try to leave first room