#2049 closed defect
SIMON2 (Spanish): loadVOCFromStream: Invalid header!
Reported by: | SF/dxreaver | Owned by: | |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
WARNING: loadVOCFromStream: Invalid header! rate effect can only handle rates < 65536!
I got this problem when the game tries to load ANY speech. If i turn off the voices, don't happens anything. all goes correct
The game is Simon1 talkie (spanish)
I also have Simon1 talkie in english and it works perfectly. i noticed that Simon1 talkie english have the voices in a .wav file instead the .voc file.
i also got this error in Simon2 talkie spanish in a few conversations (2 or 3). I saved the file often and i pressed alt+v for avoid that error
I am spanish and my english is not very well. I hope you to understand me ^^
Ticket imported from: #1210390. Ticket imported from: bugs/2049.
Change History (18)
comment:1 by , 19 years ago
comment:3 by , 19 years ago
A Windows version of md5 can be found at http://winmd5sum.solidblue.biz/ For other operating systems, try http://userpages.umbc.edu/~mabzug1/cs/md5/md5.html
comment:4 by , 19 years ago
Hmm, if WAV files are used, why is loadVOCFromStream even called? Seems strange...
comment:6 by , 19 years ago
Resolution: | → duplicate |
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Status: | new → closed |
comment:7 by , 19 years ago
That WAV file comment referred to the English version of Simon the Sorcerer 1 Talkie only.
This bug report effects the Spanish version of both Simon the Sorcerer 1 and 2, so should not be closed.
comment:8 by , 19 years ago
Resolution: | duplicate |
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Status: | closed → new |
Summary: | loadVOCFromStream: Invalid header! → SIMON1/2 (Spanish): loadVOCFromStream: Invalid header! |
comment:9 by , 19 years ago
Beg your pardon, but the other report is about the spanish version, too, according to the tracker comments, isn't it?
comment:10 by , 19 years ago
The other bug report is specifically for the Spanish version of Simon the Sorcerer 1.
comment:11 by , 19 years ago
Component: | Engine: AGOS → Engine: AGI |
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Game: | Simon the Sorcerer 2 → Space Quest 2 |
comment:12 by , 19 years ago
Uhm, yeah. And this reports is specifically about the Spanish version of Simon the Sorcerer 1, too, isn't it?
comment:13 by , 19 years ago
No, if you read the complete bug report, you will notice the problem is reported in the Spanish version of Simon the Sorcerer 2 too.
comment:14 by , 19 years ago
Component: | Engine: AGI → Engine: AGOS |
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Game: | Space Quest 2 → Simon the Sorcerer 2 |
Summary: | SIMON1/2 (Spanish): loadVOCFromStream: Invalid header! → SIMON2 (Spanish): loadVOCFromStream: Invalid header! |
comment:15 by , 19 years ago
So, this bug reports that there are VOC header problems in SIMON 1+2 spanish. The other reports the same, but only about SIMON 1.
I still think one of them could be closed. Oh well.
In the mean time, to debug this, I'd recommend you insert a Common::hexdump invocation to let that suspectible header be printed and send the user(s) involved a binary modified in that way. Alas, that's up to you <shrug>.
Over and out.
comment:16 by , 19 years ago
The French, Hebrew, Italian and Spanish versions of Simon the Sorcerer 1 are bundled on a single CD, with a single (English) speech file included. So a difference in the VOC header of speech file is extremely unlikey.
So I suspect the speech file is corrupt, which is why I asked for md5 checksum and a filesize of speech file. Or maybe a system specific issue, considering the Spanish version of Simon the Sorcerer 2 is effected too.
dxreaver: What operating system are you using ?
Are you playing games directly from the CD or from the hard disk ?
comment:18 by , 19 years ago
Status: | new → closed |
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Sounds like you have a corrupt speech file in Simon1 (Spanish)..
What is the exact file size of your SIMON.VOC file ? What is the md5 checksum of your SIMON.VOC file ?