#2053 closed defect (fixed)
LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders
Reported by: | SF/celemar | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Loom |
Description
In the ScummVM Win32 daily build dating from May 28, 23:23:27, there is a fatal crash in Loom FM-TOWNS.
It is easily reproduced. Once Bobbin enters the Loom Chamber at the game's beginning, the cutscene with the Elders and Hetchel's transfiguration starts. But when the swan crashes through the chamber window, ScummVM crashes with the message "ERROR: Unsupported sound sub-type 3."
This is the English-language FM-TOWNS version, played on a Windows XP SP2 system.
The bug did not occur as recently as the May 1, 21:41:48 Win32 daily build of ScummVM.
Ticket imported from: #1210891. Ticket imported from: bugs/2053.
Change History (4)
comment:1 by , 19 years ago
Owner: | set to |
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Summary: | Loom FM-TOWNS: Crash during cutscene with Weaver Elders → LOOM/FM-TOWNS: Crash during cutscene with Weaver Elders |
comment:2 by , 19 years ago
comment:3 by , 19 years ago
I checked the disasm. of original versions, and only types 0 - 2 were valid in FM Towns versions of indy3towns, loomtowns and zaktowns. So I have just removed the error.
The current additional case of 255 for indy3towns doesn't look right and only occurs in sound resource 40. I wonder if we should be playing sound resource at all...
comment:4 by , 19 years ago
Resolution: | → fixed |
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Status: | new → closed |
Previously we simply printed a warning for these unknown sub types. No we generate an error. I guess Kirben changed it because people tend not to report warnings, so the only way to find out if and where unknown subtypes are used it by forcing a crash...