Opened 19 years ago
Closed 19 years ago
#2066 closed defect
COMI: error with pirate song english version
Reported by: | SF/reynot | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
the rest o the game plays fine up to this point
the pirates just bounce up and down without singing and there are no text options for me.
I can't get any further into the game.
if anybody knows how to fix this, or has a save file for right after the song scene (normal difficulty) i'd appreciate it
Ticket imported from: #1222375. Ticket imported from: bugs/2066.
Change History (5)
comment:1 by , 19 years ago
Summary: | error with pirate song english version → COM error with pirate song english version |
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comment:2 by , 19 years ago
Summary: | COM error with pirate song english version → COMI error with pirate song english version |
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comment:3 by , 19 years ago
comment:4 by , 19 years ago
Status: | new → closed |
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Summary: | COMI error with pirate song english version → COMI: error with pirate song english version |
comment:5 by , 19 years ago
To process your bug report appropriately, we need you to provide the following additional information:
* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.
This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.
Thank you for your support!
I've heard this happens if ScummVM can't find the music data files (musdisk1.bun and musdisk2.bun - I don't remember which one the pirate song is on), but if that was the problem it should have been obvious by now because the game wouldn't be playing any background music.