Opened 19 years ago
Closed 19 years ago
#2147 closed defect (outdated)
ITE: Music restarts when walking to a scene with the same
Reported by: | SF/fancia | Owned by: | sev- |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | Inherit the Earth |
Description
When walking from one scene to another that uses the same music, ScummVM restarts the music instead of continuing it. One example is the dog castle hallway maze; I've attached a savegame just prior to this.
I've tested this using the Mac OS X version of the game on a recent CVS build compiled with GCC 4.0 on OS X 10.4.2.
Ticket imported from: #1258568. Ticket imported from: bugs/2147.
Attachments (1)
Change History (6)
comment:1 by , 19 years ago
by , 19 years ago
comment:2 by , 19 years ago
Ack! I did, you're right. >.<; It's attached this time; it's partway through the castle (in the cell), but the bug still occurs when you exit to the hallways.
comment:4 by , 19 years ago
Owner: | set to |
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Resolution: | → outdated |
Status: | new → closed |
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Weird. I just tested it over again with several versions of ite which use XMIDI, MIDI and digital music (MacOS X included), none of them seem to have this problem. I.e. music in halls continues. Maybe it becomes in your specific situation, but you again forgot to tick that "attach file" checkbox :)