Opened 19 years ago
Closed 18 years ago
#2154 closed defect (fixed)
ITE: Riff ignores command in Ferret merchant center.
Reported by: | SF/subspark | Owned by: | sev- |
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Priority: | low | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | Inherit the Earth |
Description
As I command riff to look at the barrel of nails to his right he ingores the barrel, no speech is displayed or played, and he walks outside. Another odd thing about this and slight giveaway that the script is faulty is that the door is suddenly closed as he walks out. But this occurs by any means of exiting the building and not just the nails glitch. As far as I can remember this did not happen and the door was left open like every other door in the game in general.
A little giveaway indeed. For your convenience I have included a save file of the situation.
Cheers, Paul.
As always my copy of Inherit the earth is the Macintosh OS9 CD Talkie version. The included save file is from that version also...naturally.
My OS is WinXP Pro SP2 and my version of ScummVM is 0.8.OCVS.
Cheers again!
Ticket imported from: #1259608. Ticket imported from: bugs/2154.
Attachments (1)
Change History (7)
by , 19 years ago
comment:1 by , 19 years ago
Again there are 2 completely different bugreports.
(a) it appears to be Mac resources-specific bug, I.e. it does not occur in DOS/Win releases but in both MacOS 9 and new MacOS X rerelease. I think it is original bug but I don't have a Mac to check it.
(b) Doors behave like in original. Annoying, I know.
comment:2 by , 19 years ago
Hmm. In Mac resources exit stepzone is increased. Still Rif shouldn't exit it unless it is his endpoint. Andrew, may you take a look at it?
comment:3 by , 19 years ago
Keywords: | script removed |
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Owner: | set to |
Priority: | normal → low |
comment:5 by , 18 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
ITE Save File