#2196 closed defect (invalid)
PSP FT: Can't open SFX file, stops play-through
Reported by: | SF/monsterpud | Owned by: | joostp |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Full Throttle |
Description
PSP Scumm Beta 5 (ScummVM 0.8.0CVS) Using the PC CD version of FT English Talkie version 100%
At the beginning of Full Throttle, if you skip through the cutscenes (by pressing L) and get to the opening screen where you have to punch out of the garbage skip, do this and then walk off to the right and try and get onto the bike (by selecting the fist action) after the short cutscene, the player character gets off the bike and the game stops and opens the console with this line of text:
ERROR: startTalkSound: SFX file is not open
You cannot re enter the game after this point, although you can exit to the PSP Home menu without any problems.(ie it doesn't crash)
Ticket imported from: #1288808. Ticket imported from: bugs/2196.
Change History (9)
comment:1 by , 19 years ago
Summary: | Can't open SFX file, stops play-through → PSP FT: Can't open SFX file, stops play-through |
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comment:2 by , 19 years ago
Priority: | normal → blocker |
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comment:3 by , 19 years ago
Priority: | blocker → high |
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comment:4 by , 19 years ago
Owner: | set to |
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comment:5 by , 19 years ago
comment:6 by , 19 years ago
You are absolutely right- I have not copied a Monster.sou file. I didn't notice as the dialogue in the cutscene still plays. I don't suppose the .sou file is related to or the same as the 152 Meg FT.LA1 file which is in there? This is all that's on my Full Throttle CD I believe. Is there anyway of running it without the dialogue/monster.sou file?
comment:7 by , 19 years ago
Closing this as invalid as it's not really a bug, but standard ScummVM behaviour.
To answer your questions:
The MONSTER.SOU file contains all the speech and sound-effects used in the game, it's different from FT.LA1, which contains most other data (sprites, backgrounds, scripts, etc.). The MONSTER.SOU file should be present on your Full Throttle CD, else you have a bootleg/illegal copy, which we don't support.
The audio of cutscenes is stored seperately (along with the animation data for that specific cutscene), so that's why those had sound.
ScummVM used to allow you to play games without a MONSTER.SOU file being present, but apparently this behaviour was changed a while ago. There currently is no way to play the game without the MONSTER.SOU file with the latest PSP release (unless, ofcourse, you created a MONSTER.SOG or MONSTER.SO3 file from your original MONSTER.SOU).
comment:8 by , 19 years ago
Priority: | high → normal |
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Resolution: | → invalid |
Status: | new → closed |
comment:9 by , 19 years ago
Apologies for time wasting - I do have the Lucas Arts compilation box set, so I will dig out the cds again and check.
Thanks also for the explanations - I really appreciate that given the outcome of the post, and I'll be more careful with the database in the future.
Huge thanks and respect to everyone who dedicates their time to this excellent endeavour - it spreads a lot of joy. Thanks again.
It sounds like you forgot to copy the MONSTER.SOU file to your memory stick. Can you check if it's there?