Opened 19 years ago
Closed 6 years ago
#2233 closed defect (fixed)
MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse
Reported by: | SF/joachimeberhard | Owned by: | digitall |
---|---|---|---|
Priority: | low | Component: | Engine: SCUMM |
Version: | Keywords: | script | |
Cc: | Game: | Monkey Island 2 |
Description
After running after the mappiece in Elaines garden, the mappiece flies to the cliff, is directly cought by the bird and brought to the treehouse.
So there's no need to get the fishing pole, even though you can get it, the item is useless.
Is this normal behavior of MONKEY2TOWNS?
Best regards
Joachim Eberhard
Ticket imported from: #1315973. Ticket imported from: bugs/2233.
Attachments (3)
Change History (14)
comment:1 by , 19 years ago
Priority: | normal → low |
---|---|
Summary: | MONKEY2 FMTOWNS Elaines mappiece directly flies to treehouse → MI2towns: Elaine's mappiece directly flies to treehouse |
comment:2 by , 19 years ago
Status: | new → pending |
---|
comment:3 by , 19 years ago
comment:4 by , 19 years ago
Nope, I played the full path...
Everything else was fullpath...
I even was able to get the fishing pole, but it was an object without use....
comment:5 by , 19 years ago
Status: | pending → new |
---|
comment:6 by , 19 years ago
Hm, OK. So the only way to find out for sure would be to play the game on a real FM-TOWNS / marty or using unz
comment:7 by , 18 years ago
Summary: | MI2towns: Elaine's mappiece directly flies to treehouse → MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse |
---|
comment:8 by , 11 years ago
I just played MI2 (full) to the point mentioned in the bugreport, using the UNZ emulator. I can confirm the same "buggy" behavior (map flying directly to the treehouse). I can provide a savegame or a UNZ savestate, if needed.
by , 6 years ago
Attachment: | R45-SCR45-side-by-side.txt added |
---|
Side by side comparison of DOS and FM-TOWNS version of room 45 script 45
comment:11 by , 6 years ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → closed |
Thanks for your work on this! Closing at last :)
This is normal behaviour for the EASY mode of MI2, I think... Are you sure you aren't playing in that mode?