Opened 19 years ago

Closed 19 years ago

Last modified 6 years ago

#2253 closed defect (wontfix)

Bundle build on Mac OS X fails

Reported by: (none) Owned by: fingolfin
Priority: normal Component: Port: Mac OS X
Version: Keywords:
Cc: Game:

Description

When I try to build the Mac OS X bundle, make dies with the following message:

`sdl-config --static-libs` \ /sw/lib/libmad.a \ /sw/lib/libvorbisfile.a \ /sw/lib/libvorbis.a \ /sw/lib/libogg.a \ /sw/lib/libmpeg2.a \ /sw/lib/libFLAC.a \ -lz g++: /sw/lib/libogg.a: No such file or directory g++: /sw/lib/libmpeg2.a: No such file or directory g++: /sw/lib/libFLAC.a: No such file or directory make: *** [scummvm-static] Error 1

Of course it can't build since I don't have libmpeg2 or libFLAC installed. Apparently those lines are hardcoded in the makefile, and removing the following lines from the makefile solves the problem:

/sw/lib/libmpeg2.a \ /sw/lib/libFLAC.a \

Ticket imported from: #1326281. Ticket imported from: bugs/2253.

Change History (3)

comment:1 by fingolfin, 19 years ago

Owner: set to fingolfin
Resolution: wontfix
Status: newclosed

comment:2 by fingolfin, 19 years ago

That's not a "bug", it's simply a "missing feature". And I don't plan to change this, if you want to make custom bundle builds, you have to modify the Makefile, that's it, done. You also need to modify the Makefile if you didn't install those libs via Fink...

Feel free to file a feature request for this, though.

comment:3 by digitall, 6 years ago

Component: Port: Mac OS X
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