Opened 19 years ago
Closed 19 years ago
#2288 closed defect (fixed)
ZAKV1 C64 character gfx bug when using blue cryst on bird
Reported by: | SF/joachimeberhard | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
Tested with CVS 10/16/2005 on Win32
This bug appears in V1 Classic *C64 ONLY* using CVS!
When using the blue crystal on the bird in Peru, instead of Zak spinning around and then dropping to the floor, his body stands upright, but without his head. This does not happen with the sqirrel.
Best regards
Joachim Eberhard
Ticket imported from: #1329565. Ticket imported from: bugs/2288.
Change History (3)
comment:1 by , 19 years ago
Component: | → Engine: SCUMM |
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Game: | → Zak McKracken |
comment:2 by , 19 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
comment:3 by , 19 years ago
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This issue was a regression and is fixed in ScummVM SVN, use the next daily snapshot.