Opened 19 years ago
Closed 19 years ago
#2355 closed defect
DIG: Graphics glitch in beam display in tomb
Reported by: | SF/diz7 | Owned by: | |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | The Dig |
Description
The beam from the ceiling has a buggy effect on the walls.
Version of SCUMMVM: 0.8.0 Win32
Ticket imported from: #1352528. Ticket imported from: bugs/2355.
Change History (6)
comment:1 by , 19 years ago
Status: | new → pending |
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comment:2 by , 19 years ago
comment:3 by , 19 years ago
Summary: | Graphics glitch in beam display in tomb → DIG: Graphics glitch in beam display in tomb |
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comment:4 by , 19 years ago
That's very vague. Please provide a savegame for the problem area, as well as a detailed description of the problem: What exactly looks wrong, and in which way? I.e. how do you think it should look? Screenshots of the scene once using the original interpreter and once using ScummVM would be perfect...
comment:5 by , 19 years ago
Status: | pending → closed |
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comment:6 by , 19 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
That's very vague. Please provide a savegame for the problem area, as well as a detailed description of the problem: What exactly looks wrong, and in which way? I.e. how do you think it should look? Screenshots of the scene once using the original interpreter and once using ScummVM would be perfect...