Opened 19 years ago
Closed 5 years ago
#2477 closed defect (outdated)
MANIACNES: Walking and talking doesn't display properly
Reported by: | SF/a60wattfish | Owned by: | digitall |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Maniac Mansion |
Description
ScummVM Version: ScummVM 0.9.0cvs (Jan 28 2006 10:38:41) Version of game: Maniac Mansion (U) Platform: Win32
At the start of a new game, when you tell Dave to move to the next screen he will start walking as normal, then his legs will stop moving. I think this only happens when you click on the upperhalf of the grass, under the fence.
I have attached a screenshot showing this. He was still moving when I took this. You can also see where I clicked the curser, telling him to move across the screen.
Occasionally, when this occurs, once he gets to the next screen he carrys on walking until he gets past the doors of the house. I having problems reproducing this part all the time, so I can't give you exact details of where to click to cause this to happen.
Ticket imported from: #1417438. Ticket imported from: bugs/2477.
Attachments (1)
Change History (7)
by , 19 years ago
Attachment: | daves legs.PNG added |
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comment:1 by , 19 years ago
The problem is that the NES costume code currently does not keep track of walking and talking separately, so if an actor starts OR stops talking while walking, the actor will slide across the floor the rest of the way.
comment:3 by , 19 years ago
Summary: | MANIACNES: Daves legs don't move at start sometimes → MANIACNES - Walking and talking doesn't display properly |
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comment:4 by , 19 years ago
Summary: | MANIACNES - Walking and talking doesn't display properly → MANIACNES: Walking and talking doesn't display properly |
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comment:5 by , 6 years ago
Owner: | set to |
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Resolution: | → outdated |
Status: | new → pending |
The bug report referred to by Kirben is https://bugs.scummvm.org/ticket/2534 which is a duplicate so not critical.
This was reported on v0.9.0 (cvs) so very outdated.
Have just tested with latest git master i.e. 0b746971f103a620013dc9145ab6d3038e378192 on Linux x86_64 with Maniac NES English/GB and can not replicate the issue described.
If someone can replicate, we can investigate, but it is likely this may have been fixed by patches for MANIACNES between v0.9.0 and v2.1.0git :)
Setting as pending with resolution outdated. Should be closed in a month if no one has responded with a replication case by then.
Screenshot of Dave's legs not moving