#256 closed defect (fixed)
ZAK256: characters walk wrong in labyrin
Reported by: | SF/logicdeluxe | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Zak McKracken |
Description
Built on May 13 2002 18:33:48 win When clicking on a doorway in a labyrinth, the character often walks a lot to the left, then reaches the new room which actualy lies behind the clicked door. Then in the new room the character starts at the wrong place. Orientation is almost impossible that way. (The same thing happening in monkeyvga at the fork on melee)
Ticket imported from: #555650. Ticket imported from: bugs/256.
Change History (3)
comment:1 by , 23 years ago
comment:2 by , 22 years ago
This should now be fixed. If you still have the problem, please submit a new bug report, with a saved game BEFORE entering the problem area.
comment:3 by , 22 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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This seems related to some smaller walkbox navigation bugs in Zak. We'll investigate.