#2594 closed defect (fixed)
WINCE: savegame dialog doesn't redraw on view mode change
Reported by: | SF/vividos | Owned by: | SF/knakos |
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Priority: | high | Component: | Port: WinCE |
Version: | Keywords: | ||
Cc: | Game: |
Description
I'm using ScummVM 0.8.2 and when I'm switching from landscape mode to portrait mode and vice versa when in the savegame dialog, the screen isn't redrawn. A black screen is shown instead. Tapping on the screen then shows part of the savegame screen, but not everything.
Ticket imported from: #1481377. Ticket imported from: bugs/2594.
Change History (11)
comment:1 by , 19 years ago
Owner: | set to |
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comment:2 by , 19 years ago
Priority: | normal → high |
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comment:3 by , 19 years ago
comment:4 by , 18 years ago
Kostas, please, take a look at it before release or lower priority and comment.
comment:5 by , 18 years ago
Owner: | changed from | to
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comment:6 by , 18 years ago
In the 0.9.0 pre-relase in the forums the overlay surfaces are saved and restored when changing gfx modes (rotating).
comment:7 by , 18 years ago
Resolution: | → fixed |
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Status: | new → pending |
comment:8 by , 18 years ago
Status: | pending → closed |
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comment:9 by , 18 years ago
This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker).
comment:11 by , 6 years ago
Component: | --Unset-- → Port: WinCE |
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Raising priority. This is a release-critical bug.