Opened 19 years ago

Closed 19 years ago

Last modified 18 years ago

#2603 closed defect (invalid)

SIMON2: Interrupted speech on subtitle redraw

Reported by: SF/safranekj Owned by: Kirben
Priority: normal Component: Engine: AGOS
Version: Keywords:
Cc: Game: Simon the Sorcerer 2

Description

I have simon2 (DOS talkie) & subtitles enabled. Sometimes a speech is interrupted in the middle of a word with new sentence. E.g. during the intro, sentence "A young boy named Runt is dabbling in the hidden arts of magic." is stopped in middle of "arts" and next sentence is drawn and spoken.

Everything works fine when subtitles are turned off.

I found out, that the time, when a subtitle is visible and speech is being played, is derived from length of the subtitle and not from lenght of the speech. I did not notice this behavior in simon1 - there was everything ok.

I looked deep into the code and it seems that the interrupting speech is an intention - see the conditions at simon.cpp:1892 and vga.cpp:2318 (svn rev. 22360):

if (getGameType() == GType_SIMON2 && _subtitles && _language != Common::HB_ISR)

Speech is not interrupted anymore if these checks for simon2 and subtitles are removed. Question is, why there was such explicit check.

Ticket imported from: #1487828. Ticket imported from: bugs/2603.

Change History (5)

comment:1 by SF/safranekj, 19 years ago

//minor edit of the title

comment:2 by SF/safranekj, 19 years ago

Summary: Iterrupred speech on subtitle redrawSIMON: Interrupted speech on subtitle redraw

comment:3 by Kirben, 19 years ago

This is a limitation of the original game, it was not designed for the use of combined speech and subtitles.

We attempted to use the method of the Hebrew version in the past, but it triggers bugs which can make the game not completable. Check the old bug report at https://sourceforge.net/tracker/index.php? func=detail&aid=892904&group_id=37116&atid=418820 for more details.

The scripts of the Hebrew version of Simon the Sorcerer 2 must have been changed, to allow combined speech and subtitles.

comment:4 by Kirben, 19 years ago

Owner: set to Kirben
Resolution: invalid
Status: newclosed
Summary: SIMON: Interrupted speech on subtitle redrawSIMON2: Interrupted speech on subtitle redraw

comment:5 by Kirben, 18 years ago

Component: Engine: AGIEngine: AGOS
Game: King's Quest 3Simon the Sorcerer 2
Note: See TracTickets for help on using tickets.