#268 closed defect (wontfix)
No mp3 audio track support in CD version
Reported by: | SF/chimpster | Owned by: | SF/ender |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Sam and Max |
Description
ScummVM 0.20 release, built from the latest CVS (05-15-2002 @ 4:00pm), Linux, Talkie, CD-Rom.
There is no audio track support in the English CD version. It uses the built in MIDI even when the 5 audio tracks are available in the directory. I added some debug statements in the playMP3CDTrack(), and it isn't being called.
Ticket imported from: #556555. Ticket imported from: bugs/268.
Change History (5)
comment:1 by , 23 years ago
comment:2 by , 23 years ago
The first occurance of this is in the intro credits. The first CD track should be played at this point. I verified this with by loading it from DOS.
comment:3 by , 23 years ago
Owner: | set to |
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Resolution: | → wontfix |
Status: | new → closed |
comment:4 by , 23 years ago
Sam and Max does NOT use these cd tracks ingame, as far as we aware. According to our contacts these tracks were simply included as bonus features, and are not used by the game.
Closing bug.
comment:5 by , 23 years ago
I just re-verified the above by copying the CD to the hard drive. With the CD
removed, the music plays as MIDI (the same way it does via ScummVM), but
when I insert the CD, it plays back with the audio tracks from the CD.
There's a big difference in the way they sound. So whether they are a bonus
or not, Sam and Max DOES use these cd tracks ingame. They are not required
for playing the game, but they are used ingame if the CD is in the drive.
Could I possibly have a different version of the CD?
The first occurance of this is in the intro credits. The first CD track should be played at this point. I verified this with by loading it from DOS.