Opened 18 years ago
Closed 18 years ago
#2688 closed defect (fixed)
BASS: Odd press sound at beginning
Reported by: | SF/adventureguy | Owned by: | eriktorbjorn |
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Priority: | normal | Component: | Engine: Sky |
Version: | Keywords: | ||
Cc: | Game: | Beneath a Steel Sky |
Description
Hello! I tested the English Talkie version of Beneath a Steel Sky on the 0.9.0pre built of 17th June 2006 on Windows and I wondered that the sound of the press in the first room sounds a bit odd, like the gunshot in the Windows MIDI system. When I tested it with the stable 0.8.2 version, it sounded a bit different. Is this related with using the Windows MIDI System you can choose in the menu? I selectet just default.
Ticket imported from: #1507757. Ticket imported from: bugs/2688.
Attachments (1)
Change History (6)
comment:1 by , 18 years ago
Summary: | Press sound at beginning → BASS: Odd press sound at beginning |
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comment:2 by , 18 years ago
comment:3 by , 18 years ago
Owner: | set to |
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comment:4 by , 18 years ago
Looking some more, it appears that the behaviour was changed as part of a much larger cleanup. I've attached a patch to revert that part of it to the old behaviour (I hope I got it right), but I'm not going to apply it at this time, since I don't yet know why the change was made in the first place.
Judging by how the game plays in DOSbox, the old behaviour was the right one.
comment:5 by , 18 years ago
Owner: | changed from | to
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Resolution: | → fixed |
Status: | new → closed |
No, it has nothing to do with MIDI -- the sound is digitized. But for some reason, that function now always assumes the sound is sampled at 11025 Hz. Before, it looked the sample rate up in the game data file.
Seems like a regression to me.