Opened 23 years ago

Closed 23 years ago

#272 closed defect (invalid)

odd behaviour in Super Fast Mode

Reported by: SF/linnard Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Version: Keywords:
Cc: Game: Sam and Max

Description

ScummVM 0.2.0 Release Built on May 15 2002 01:04:49 Linux-SDL Sam'n'Max Hit The Road, CD-Talkie US

Accessing the inventory while in CTRL+G (Super Fast) Mode causes a variety of display glitches (flickering, vertical lines, black-outs), and has at least once tripped the Walking Sam'n' Max Screensaver (which isn't active in the CD version!).

Each time there's an issue, the following messages are dumped to console:

WARNING: o6_kernelFunction: stub113(X,Y)! WARNING: o6_roomops:180: partially unimplemented! State loaded from 'samnmax.c26' WARNING: o6_miscOps: _saveSound=1! WARNING: stub o6_miscOps_117()!

Not necessarily in that order. The o6_kernelFunction: stub113 is usually dumped -hundreds- of times, with X ranging from 0 to as high as 317 (and maybe higher), while Y starts at 85, counts down to 0, then increments X by one and starts down again.

The client does not crash in these instances, but it becomes difficult to use for a moment or two.

(I'm getting the distinct impression that Super Fast Mode is fragile.)

Ticket imported from: #556913. Ticket imported from: bugs/272.

Change History (2)

comment:1 by SF/ender, 23 years ago

Owner: set to SF/ender
Resolution: invalid
Status: newclosed

comment:2 by SF/ender, 23 years ago

From readme.txt:

"Note that using ctrl-f and ctrl-g are not recommended: Games can crash when being ran faster than their normal speed, as scripts will loose syncronisation"

Closing this bug report as 'Invalid'.

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