Opened 18 years ago
Closed 18 years ago
#2794 closed defect (invalid)
FEEBLE:Crash on Sam walk
Reported by: | SF/rserral | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | The Feeble Files |
Description
Hi, I think I just found a bug in scummvm while playing The Feeble Files. I'm using the 4CD windows English version with up to date SVN checkout: ScummVM 0.10.0svn (Aug 26 2006 12:25:19) Features compiled in: Vorbis FLAC MP3 ALSA zLib MPEG2 FluidSynth
The problem is when you try to walk with Sam the robot to catch the native in the forest planet (savegame included) the moment you click to move the robot, the program ends with a Segmentation Fault.
I've tried it in a couple of machines with the same problem: Debian Testing Debian Sid
As it seems to be related to sound I've tried with the original voice?.wav and with the voice?.ogg versions with the same result.
If you need more information don't hesitate to contact me.
BR
Ticket imported from: #1547106. Ticket imported from: bugs/2794.
Attachments (1)
Change History (4)
by , 18 years ago
Attachment: | feeble.008 added |
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comment:1 by , 18 years ago
I'm unable to reproduce the crash with English 4CD version in ScummVM SVN under Windows XP.
The sound effects are stored in the xxx3.VGA files, so a corrupt file could cause a crash. Why do you suspect sound is the cause though?
If you start ScummVM with a debug level of 3, you will see the filenames mentioned as they are accessed. ie scummvm -d3 feeble
Press the 'g' key when in game to filter out the other debug output, when using debug level 3.
comment:2 by , 18 years ago
Oh! my, I just realized thanks to your post that I forgot to copy the vga (lowercaps) files in the data1.cab file when I first extracted them with wine.
Sorry for bothering you with such an issue, it is fixed now!
BR
comment:3 by , 18 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
Feeble savegame