Opened 18 years ago
Closed 18 years ago
#2829 closed defect (invalid)
DOTT: pressing any key skips the LEC logo intro
Reported by: | salty-horse | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
Using current svn.
During the blue vortex in the intro, pressing any key (including space, which should pause the game) skips the vortex and cuts to the mansion lake scene.
F5 opens the main menu correctly, though.
Ticket imported from: #1558706. Ticket imported from: bugs/2829.
Change History (3)
comment:1 by , 18 years ago
comment:2 by , 18 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
comment:3 by , 18 years ago
Closing as invalid, as this isn't a bug.
The scripts of SCUMM games often disable the pause key and load/save key during the games.
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I don't know what's happening, but is this really a bug? The original seems to behave in the exact same way.
(As a side note, some SCUMM games - perhaps most of them - can change the "pause" key by setting the VAR_PAUSE_KEY variable. I don't know if any game other than DOTT ever sets that variable to 0, though.)