#2870 closed defect (fixed)
WINCE: GCC Build: CoMI crashes
Reported by: | SF/frank_m24 | Owned by: | SF/knakos |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
Starting CoMI causes the PocketPC GCC Build to crash. The Program exits without an error message. I tried different scalers, no difference. The top of the Today Screen (Start Menu, Clock ...) is only a black bar after the crash. Nothing is accessible. A Soft Reset solves this issue.
PDA: Dell Axim X50v with Windows Mobile 5 ScummVM: PocketScumm Oct 8 2006 19:52:52 (The GCC Build) German CoMI with OGG compressed audio.
Ticket imported from: #1576242. Ticket imported from: bugs/2870.
Change History (6)
comment:1 by , 18 years ago
Owner: | set to |
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Summary: | CoMI crashes WinCE GCC Build → WINCE: CoMI crashes |
comment:2 by , 18 years ago
comment:3 by , 18 years ago
Summary: | WINCE: CoMI crashes → WINCE: GCC Build: CoMI crashes |
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comment:4 by , 18 years ago
Maybe #pragma pack doesn't work correctly? Can you make a precise list of games that stopped working? Might help in narrowing down the cause of this.
comment:5 by , 18 years ago
no problems in the svn build (http://forums.scummvm.org/viewtopic.php?t=3518). closing
comment:6 by , 18 years ago
Resolution: | → fixed |
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Status: | new → closed |
There seems to be a deeper cause for all games that are now unplayable (like gob, simon or bass engines) as the gp2x port suffers from exactly the same symptoms in the trunk, but not in the 0.9.0 branch. It may be something like alignment problems.