Opened 18 years ago

Closed 18 years ago

Last modified 15 years ago

#2876 closed defect (fixed)

KYRA1: Crash when meeting Malcolm

Reported by: (none) Owned by: lordhoto
Priority: normal Component: Engine: Kyra
Version: Keywords:
Cc: Game: Kyrandia 1

Description

ScummVM 0.10.0svn (Oct 21 2006 10:29:15) Features compiled in: Vorbis FLAC MP3 zLib MPEG2

I'm at "Serpent's Grotto", and already solved the "Birthstone's Riddle" thus carrying the Flute with me. When i enter the Grotto i hear Malcolm's laughter, Brandon runs out and says "What the heck is that?". Then the game is stuck and ScummVM crashes with the line:

assertion "_movieObjects[wsaIndex]->opened()" failed: file "engines/kyra/script_v1.cpp", line 420

English - CD Talkie

AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)

May be related to bug #1537373?

Ticket imported from: #1582149. Ticket imported from: bugs/2876.

Attachments (6)

Kyra1.log (13.8 KB ) - added by SF/*anonymous 18 years ago.
debug log (-d3)
kyra1.002 (1.6 KB ) - added by SF/*anonymous 18 years ago.
Just walk in the Grotto
Kyra1_noflute.log (14.0 KB ) - added by SF/*anonymous 18 years ago.
debug log (-d3) - needs kyra1.005 save
kyra1.005 (1.5 KB ) - added by SF/*anonymous 18 years ago.
Just walk right (Kyra1_noflute.log)
kyra1_insidegrotto.log (14.3 KB ) - added by SF/*anonymous 18 years ago.
debug log (-d3) - needs kyra1.002 (above)
kyra1.2.002 (1.6 KB ) - added by SF/*anonymous 18 years ago.
Just walk up into the dark room

Download all attachments as: .zip

Change History (14)

by SF/*anonymous, 18 years ago

Attachment: Kyra1.log added

debug log (-d3)

by SF/*anonymous, 18 years ago

Attachment: kyra1.002 added

Just walk in the Grotto

by SF/*anonymous, 18 years ago

Attachment: Kyra1_noflute.log added

debug log (-d3) - needs kyra1.005 save

comment:1 by (none), 18 years ago

Another one, same message, another save slot This time without the flute and also the same screen but i cannot enter it, stuck right after leaving the "Dark Forest" to the east...

assertion "_movieObjects[wsaIndex]->opened()" failed: file "engines/kyra/script_v1.cpp", line 420

by SF/*anonymous, 18 years ago

Attachment: kyra1.005 added

Just walk right (Kyra1_noflute.log)

comment:2 by lordhoto, 18 years ago

Thanks for reporting, should be fixed in latest SVN.

comment:3 by lordhoto, 18 years ago

Resolution: fixed
Status: newclosed

by SF/*anonymous, 18 years ago

Attachment: kyra1_insidegrotto.log added

debug log (-d3) - needs kyra1.002 (above)

comment:4 by (none), 18 years ago

Status: closednew

comment:5 by (none), 18 years ago

Sorry to reopen this, i hope i don't step on anyones toes :-)

There is still issues with this, i got the exact same error message on another .wsa file, only in another location, so the bug is the same, and it seems it's all over in the game (at least for me)

So, would it be a good idea to keep this bug open until i finished (and found all of the instances of this bug in) the game or should i post a new item over and over again? :-) Just asking...

btw: Thanks Johannes for fixing so fast

This time it's inside the grotto, when one enters a dark room (there should be some eyes wandering, but instead the game is stuck again) with the message:

assertion "_movieObjects[wsaIndex]->opened()" failed: file "engines/kyra/script_v1.cpp", line 420

by SF/*anonymous, 18 years ago

Attachment: kyra1.2.002 added

Just walk up into the dark room

comment:6 by lordhoto, 18 years ago

Status: newclosed

comment:7 by lordhoto, 18 years ago

Thanks for reporting, should be fixed in current SVN. Well it was just that fast fixed because it affected 0.9.1 also ;-)

comment:8 by lordhoto, 15 years ago

Owner: set to lordhoto
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