#2893 closed defect (fixed)
SIMON2: Simon Leaves Trail
Reported by: | SF/mthreepwood | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 2 |
Description
In Simon2 (Windows/English), Simon leaves a trail behind him when he walks. This only happens when he walks right. See attached screenshot.
0.10.0svn Win32 11/2/06
Ticket imported from: #1590826. Ticket imported from: bugs/2893.
Attachments (1)
Change History (6)
by , 18 years ago
Attachment: | Simon2Glitch.JPG added |
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comment:1 by , 18 years ago
Owner: | set to |
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comment:2 by , 18 years ago
The glitch appears to have been introduced in revision 24547. Specifically by the change to AGOSEngine::drawImages(), where we used to check:
if (getGameType() == GType_SIMON2 && state->flags & kDFUseFrontBuf && getBitFlag(171)) {
but now we only check:
if (state->flags & kDFUseFrontBuf) {
Putting back the getBitFlag(171) test seems to fix it again, but I'm not going to do that kind of change without understanding it. Assigning to Kirben.
comment:3 by , 18 years ago
Status: | new → closed |
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comment:4 by , 18 years ago
Resolution: | → fixed |
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comment:5 by , 18 years ago
Component: | Engine: SCUMM → Engine: AGOS |
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Game: | Putt-Putt Travels Through Time → Simon the Sorcerer 2 |
Screenshot of Glitch