Opened 18 years ago
Closed 18 years ago
#2942 closed defect (fixed)
WINCE: BS2 Using items
Reported by: | SF/iancampbell79 | Owned by: | SF/knakos |
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Priority: | normal | Component: | Engine: Sword2 |
Version: | Keywords: | ||
Cc: | Game: | Broken Sword 2 |
Description
Just started playing BS2 under 0.9.1. When I try to use the panties with the the cylinder at the beginning of the game it crashes to the debug screen with:
Assetion failed h <= MAX_MOUSE_H (..\..\backends\wince\wince-sdl.cpp, 1671)
Have tried using other items with the cylinder and other objects and get this message as well, so it seems to be happening when any item is used on any object.
Save game attached.
Ticket imported from: #1609058. Ticket imported from: bugs/2942.
Attachments (1)
Change History (10)
by , 18 years ago
Attachment: | sword2.000 added |
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comment:1 by , 18 years ago
To process your bug report appropriately, we need you to provide the following additional information:
* ScummVM version (PLEASE test the latest CVS/Daily build) * Bug details, including instructions on reproducing it * Language of game (English, German, ...) * Version of game (talkie, floppy, ...) * Platform and Compiler (Win32, Linux, MacOS, ...) * Attach a save game if possible * If this bug only occurred recently, please note the last version without the bug, and the first version including the bug. That way we can fix it quicker by looking at the changes made.
This should only take you a little time but will make it much easier for us to process your bug report in a way that satisfies both you and us.
Thank you for your support!
comment:2 by , 18 years ago
To recapitulate what I wrote on the forum (which is unreachable at the moment, so I can't quote it verbatim), almost seven months ago I cleaned up the BS2 engine a bit, removing a hack that restricted the maximum size of a mouse cursor to 80x80 pixels. That used to be a limitation in the SDL backend, but isn't any more. (Though the MAX_MOUSE_W / MAX_MOUSE_H constants are still in sdl-common.h.)
At the time, I warned (both in commit message and on the scummvm-devel mailing list) that this could cause problems with backends that still had the limitation. I guess the WinCE backend wasn't updated.
comment:3 by , 18 years ago
Owner: | set to |
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Summary: | BS2 Using items → WINCE: BS2 Using items |
comment:5 by , 18 years ago
I have the same problem. I'm playing Broken Sword II under scummvm 0.9.1. on Fujitsu-Siemens Pocket LOOX 720 and when I try to use item with the the cylinder at the beginning of the game it crashes to the debug screen with: Assetion failed h <= MAX_MOUSE_H (..\..\backends\wince\wince-sdl.cpp, 1671) I have tried to pass this room on PC version and transfer savegame to PPC. POCKET SCUMMVM crash on the second room when I trying to use item with door. Please solve this problem.
comment:6 by , 18 years ago
please check out the latest svn build in the forums for this and report.
comment:7 by , 18 years ago
Status: | new → pending |
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comment:8 by , 18 years ago
Resolution: | → fixed |
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Status: | pending → closed |
Save game at the first point you need to use an item