Opened 18 years ago
Closed 18 years ago
#2976 closed defect (invalid)
GOB2: No talkie in CD version
Reported by: | SF/illnail | Owned by: | sev- |
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Priority: | normal | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Gobliins 2 |
Description
ScummVM 0.10.0svn (29 Dec 2006) Gobliins 2, multilanguage PC CD, v1.01
CD audio track is converted to track1.mp3 SFX are ok. track1.mp3 consists of both music and talkie. Music plays ok, no talkie. Game options are, of course, "Speech and Subtitles".
Ticket imported from: #1624618. Ticket imported from: bugs/2976.
Change History (6)
comment:1 by , 18 years ago
Summary: | No talkie in CD version → GOB2: No talkie in CD version |
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comment:2 by , 18 years ago
comment:3 by , 18 years ago
weird. The problem is that both music and speech are stored on same track. So if you have music, you should have speech. What happens when you talk to notable or old men in the very first scene?
Please, provide you game directory list as you prepared it for ScummVM.
comment:4 by , 18 years ago
i have same problem.. speech don`t play, cause music tracks in game misplaced ( in intro music played from first level)..
comment:5 by , 18 years ago
MDO.DEF L360.GDR LEGA.GDR LVGA.GDR DOINSCD.INF GOB2.LIC track1.mp3 INTRO.STK
Oops, mea culpa. The issue is ScummVM's poor support for VBR mp3s. I've re-encoded the track as CBR, and all is pleasant.
comment:6 by , 18 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
upd: VERSION file, which is located on CD, says v1.01, and in-game "Version" menu says v2.01