#3052 closed defect (invalid)
GOB2: No "jokers" in CD version (1.01)
Reported by: | eriktorbjorn | Owned by: | DrMcCoy |
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Priority: | normal | Component: | Engine: Gob |
Version: | Keywords: | script | |
Cc: | Game: | Gobliins 2 |
Description
Latest SVN snapshot. Multi-language CD version, 1.01
The "jokers" feature, which is supposed to give in-game hints, doesn't seem to be working. Everywhere I try it, I'm told I don't have any jokers there.
Other than that, the game seems to work flawlessly. Though where I'm stuck right now, it's hard to tell if there's a bug or a feature. :-)
Ticket imported from: #1657463. Ticket imported from: bugs/3052.
Change History (5)
comment:1 by , 18 years ago
Owner: | set to |
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comment:2 by , 18 years ago
Resolution: | → invalid |
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Status: | new → closed |
comment:3 by , 18 years ago
comment:4 by , 18 years ago
I'll have to take your word for it, because all I get in DOSbox is a black screen. Some issue with CD audio, perhaps.
The manual claims that it works, of course... but then again, it also claims there's a copy protection test for Gobliiins and/or Gobliins 2, so it may not be *entirely* accurate. :-)
comment:5 by , 18 years ago
I had to grab the contents of the CD with cdrdao to bin/toc, convert the toc to cue and point dosbox to that (with "imgmount"). I also remember swapping the byte order of the audio track with head, tail, sox and cat on the raw bin, but I can't remember whether that was really neccessary...
That's normal behaviour for the CD version (check with dosbox, if you don't believe me).