#3067 closed defect (fixed)
KQ4: Zombie bug
Reported by: | SF/jonww | Owned by: | SF/buddha_ |
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Priority: | low | Component: | Engine: AGI |
Version: | Keywords: | original | |
Cc: | Game: | King's Quest 4 |
Description
ScummVM version: ScummVM 0.10.0svn (Feb 13 2007 00:03:03)
Bug details:
Zombie reappears after it retreats if appears where you stand. Attached is saved game in gaveyard. If you stand in the same spot the zombie retreating message will appear a few seconds later the zombie will appear and stay on the screen.
Language of game: English
Version of game: King's Quest IV: The Perils of Rosella (2.0 1988-07-27 3.5"/DOS/English)
Platform and Compiler: Win32
Ticket imported from: #1660424. Ticket imported from: bugs/3067.
Attachments (2)
Change History (15)
by , 18 years ago
comment:1 by , 18 years ago
I played the game in DOSBox and the bug is there as well. I'm going to attach an "original" save game just in case. Not sure if you wanted to work on this bug later like the exploding Roger bug in SQ1 or not... File Added: KQ4SG.6
comment:2 by , 18 years ago
Priority: | normal → low |
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comment:3 by , 18 years ago
Thank you for your report, but please, do not play with priorities unless you are going to fix the bug by yourself.
comment:4 by , 18 years ago
Priority: | low → normal |
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comment:5 by , 17 years ago
Owner: | set to |
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Priority: | normal → low |
comment:8 by , 17 years ago
Fixed in r30482 in the trunk: http://scummvm.svn.sourceforge.net/scummvm/?rev=30482&view=rev
comment:9 by , 17 years ago
Keywords: | original added |
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Resolution: | → fixed |
Status: | new → closed |
comment:10 by , 17 years ago
I just realized when playing King's Quest IV that room 16 isn't the only place where zombies come up at night. At least room 18 is another place where they do so... so that's why I'm opening this bug back again.
comment:11 by , 17 years ago
Resolution: | fixed |
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Status: | closed → new |
comment:12 by , 17 years ago
Now fully fixed in the trunk in revision 30631. I added the same fix with the needed modifications to affect the room 18 too (Room 18 is the scene outside the crypt).
comment:13 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
Zombie graveyard