#3175 closed defect (invalid)
GOB2: Wreck/mermaid scene, Fingus is not catapulted up.
Reported by: | SF/theruler76 | Owned by: | DrMcCoy |
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Priority: | normal | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Gobliins 2 |
Description
Hi, I'am using ScummVM Version 0.10.0 apr 29 2007 build (win32).
The game is Gobliins 2 CD version (multilanguage). But it happens in the Italian floppy version too.
Sorry if it is not a bug, but I played the game many years ago, and I am not quite sure on the behaviour.
In the wreck/mermaid scene, Fingus (or Winkle) must stand on the lower right shell. When winkle operate the rudder, a fish pops out and fingus should be catapulted on top of the bow (near the statue). But this do not happen... the fish turns back and exits the scene from the left...
I tried to make different things after and before the operation... but without luck.
May be I could be wrong... and I miss something... really sorry if so.
Save game enclosed for your perusal.
cheers.
Ticket imported from: #1709738. Ticket imported from: bugs/3175.
Attachments (1)
Change History (4)
by , 18 years ago
Attachment: | gob2cd-it-1.s09 added |
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comment:1 by , 18 years ago
Owner: | set to |
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Resolution: | → invalid |
Status: | new → closed |
comment:2 by , 18 years ago
Yes, you do have it wrong: 1. Fingus _must_ be the one on the shell 2. Let Winkle use the lantern. The moray comes out 3. Let Winkle use the rudder. The small fish comes, the moray "hides" and scares the small fish. It moves to the shell, the shell opens and Fingus is catapulted up
comment:3 by , 18 years ago
But try to advance in the game with the enclosed savegame.
I've just used the moray with the ??? spot, and there are no more moray to scare the fish and catapult Fingus up...
isn't it a bug?
cheers
Wreck scene bug.