#3182 closed defect (fixed)
KQ4: Dwarf sequence sprite priority
Reported by: | bluegr | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: | King's Quest 4 |
Description
Running ScummVM latest SVN (4th of May 2007) under Windows Vista, compiled with VS2005
During the dwarf sequence, the last dwarf is drawn behind Rosella when he walks in front of her.
This is probably a sprite priority issue, and it was filed together with 2 other bug reports in bug #1660162. The other two bugs in that report are fixed, but this one remains, as it's unrelated to the other two.
I'm attaching a savegame where this occurs. In this savegame, the 6th dwarf walks normally in front of Rosella. then the 7th dwarf comes and is drawn normally when he walks to the left towards the pot with the soup. When he walks to the right towards the table and moves in front of Rosella, he disappears behind her.
Ticket imported from: #1712585. Ticket imported from: bugs/3182.
Attachments (1)
Change History (3)
by , 18 years ago
comment:2 by , 18 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
Dwarf movement glitch