Opened 18 years ago
Closed 18 years ago
#3203 closed defect (fixed)
FREDDI1: Tiny graphics glitch when reading message
Reported by: | eriktorbjorn | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Freddi Fish 1 |
Description
Latest ScummVM snapshot Swedish Freddi Fish 1
When Freddi and Luther read the message in a bottle, there's a tiny graphics glitch at the moment where Luther says he's going to be rich. See screenshot at http://www.update.uu.se/~d91tan/ScummVM/freddi.png
The glitch is the black pixels left in Freddi's eyes, and possibly at the right side of her mouth as well. Since this happens at the very beginning of the game, I'm not attaching a savegame.
This is probably the relevant part of script-45 (I had to use the undocumented -9 option to descumm it):
[086E] (5D) if (localvar0) { [0874] (C9) kernelSetFunctions.queueAuxBlock([VAR_EGO]) [087C] (C9) kernelSetFunctions.queueAuxBlock([localvar2]) [0884] (61) drawObject.setState(952,1) [088B] (9D) actorOps.setCurActor(VAR_EGO) [0890] (9D) actorOps.setAnimVar(0,0) [0896] (9D) actorOps.setCurActor(VAR_EGO) [089B] (9D) actorOps.setTalkPos(-220,50) [08A2] (9D) actorOps.setTalkColor(216) [08A6] (9D) actorOps.setTalkieSlot(1,"@T4618797,26778@I'm going to be rich when I find that treasure!") [08EE] (82) animateActor(VAR_EGO,9) [08F4] (82) animateActor(localvar2,7) [08FA] (82) animateActor(localvar3,10) [0900] (5C) until (getAnimateVariable(VAR_EGO,0)) { [0909] (6C) breakHere() [090A] (**) } [090D] (**) }
Which leads me to think that maybe there's an off-by-one error when ScummEngine_v71he::preProcessAuxQueue() restores the background. If I add 1 to the right and bottom of the rectangle, the glitch goes away. Of course, I'm not saying that this is necessarily the right way of fixing it.
Ticket imported from: #1726115. Ticket imported from: bugs/3203.
Change History (2)
comment:1 by , 18 years ago
Component: | → Engine: SCUMM |
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Game: | → Freddi Fish 1 |
comment:2 by , 18 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |