#3242 closed defect (fixed)
AUDIO: ITE: Random crashes with the MIDI parser
Reported by: | bluegr | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: SAGA |
Version: | Keywords: | ||
Cc: | Game: | Inherit the Earth |
Description
Using both ScummVM 0.10.0 branch and 0.11.0 svn under Windows Vista, compiled with MSVC8. ITE is English CD Talkie
The MIDI parser can crash at random places in ITE. It always crashes at sound/midiparser_xmidi.cpp in MidiParser_XMIDI::readVLQ2 at line 58:
58 while (!(pos[0] & 0x80)) { 59 value += *pos++; 60 }
It always crashes at that while loop. Perhaps it is trying to read an invalid location. When it crashes, pos is always 0 (bad pointer).
I've seen it crashing when you change scenes between the general map and the faire and at the Boar Castle, when you enter the Boar castle or when you enter the Boar King's room. As I said, it's pretty random, and it looks like to be some sort of timing/race condition with the MIDI music
Ticket imported from: #1734416. Ticket imported from: bugs/3242.
Change History (4)
comment:1 by , 17 years ago
Summary: | ITE: Random crashes with the MIDI parser → AUDIO: ITE: Random crashes with the MIDI parser |
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comment:2 by , 17 years ago
comment:4 by , 17 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
This issue sometimes occurs with IHNM as well, but very rarely. It's definitely very frequent in ITE, at random places as already described