#3333 closed defect (fixed)
PQ1: Text output garbled
Reported by: | (none) | Owned by: | bluegr |
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Priority: | normal | Component: | Engine: AGI |
Version: | Keywords: | ||
Cc: | Game: | Police Quest 1 |
Description
ScummVM 0.11.0svn (Jul 24 2007 02:42:49) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
The screenshot shows a minor misbehaviour of the output text. The %19m part shouldn't be there, i think?
Minor glitch, nothing serious
Police Quest I: In Pursuit of the Death Angel (2.0B 1989-02-22/Amiga/English)
Amiga OS 4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1760541. Ticket imported from: bugs/3333.
Attachments (2)
Change History (6)
by , 17 years ago
Attachment: | PQ1-text error.jpg added |
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comment:1 by , 17 years ago
Can you please supply a savegame where this issue occurs, and describe the steps to reproduce it?
comment:2 by , 17 years ago
Truly sorry, i forgot the savegame :-/
No specific steps, just type "use radio" on wherever street you are (everytime you are on the birds view map).
The characters %m19 will be printed before the direction you are driving are shown (wrongly stated as %19m in the initial report) File Added: pq1-amiga-1.003
comment:3 by , 17 years ago
AGI game strings which are substituted in game texts may contain values as well
This has been fixed in the latest SVN (commit #28235), and substituted game strings are parsed too, to substitute any variables they may contain
Closing
comment:4 by , 17 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
What that mean?