#3372 closed defect (duplicate)
WINCE: consecutive left click bug
Reported by: | SF/stimmscumm | Owned by: | SF/knakos |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Day of the Tentacle |
Description
my device : HTC TYTN OS : windows mobile 6 professional(CE OS 5.1.195 build 17743.2.3.0) Free internal memory : 42.5 mb Free storage card memory : 30 mb free ram : from 20 mb to 23.5 mb
Im using scummvm for wince port version 0.10.0 stored on memory card and the games are stored on memory card too.
The problem occurs when playng day of the tentacle(i havent tested with the other games yet), but only occurs in scummvm wince port version 0.10.0 it does not occur in the older versions of scummvm wince port(i have tested with version 0.9.1 and its working fine).
when playing the game out of nowere it starts executing consecutive left clicks where the cross of the mouse is point at and it only stops when i put the free look configuration to the "manual left click" mode, when in free look "manual left click" mode the button i assinged to left click(softkey A) doesnt work so i change back to "auto execute left click" mode, then the problem stop and after a while it happens again. Although i could do the free look trick changing from "auto" to "manual" to "auto", its really annoying to happen every time im playing, the bug keeps going and coming back. Im sorry for my bad english and i hope i can be usefull with this report
Ticket imported from: #1769503. Ticket imported from: bugs/3372.
Attachments (1)
Change History (21)
by , 17 years ago
Attachment: | scummvm_stdout.txt added |
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comment:1 by , 17 years ago
Owner: | set to |
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Summary: | consecutive left click bug on pda → WINCE: consecutive left click bug |
comment:2 by , 17 years ago
it seems to me from the debugging output you provide that the trouble begins when pressing the 'volume up' key. can you verify this?
comment:4 by , 17 years ago
maybe you have binded the 'volume up' key to bring up the save game dialog? anyway, I see a weird 'volume up' keystroke in the log. which action is that bound to?
comment:5 by , 17 years ago
Same auto click happens to me also when I play atlantis
Game is fine until I save and then the auto click appears. I have to quit then restart ScummVM for it to disappear.
ScummVM 0.10.0 Dell Axim X50 Windows Mobile 2003SE
comment:6 by , 17 years ago
Yes, but:
Which key have you bound to the 'Save game' action? Or are you using the toolbar icon to bring up the in-game menu?
comment:7 by , 17 years ago
For me I just click on the file folder in the bottom left of the ScummVM screen then click on the Save screen button.
I have no buttons hard coded.
comment:8 by , 17 years ago
Also happens for me with MI2, Dig, COMI.
Jubanka: I now have wince building capability (woohoo!), just tested in svn and it still happens. Let me know if you want me to test something :-)
comment:9 by , 17 years ago
when does this happen for you? what triggers it? Is it totally random, or after saving a game? also, pasting your stdout file here will help.
comment:10 by , 17 years ago
It always (and only) happens after saving a game, whether I bind the menu to a key or not. The workaround is to pop the menu up again, and it stops.
stdout here:
Using configuration file: scummvm.ini
Sound opened OK, mixing at 11025 Hz
Lost mouse focus.
Got mouse focus.
Looking for monkey2
Trying to start game 'Monkey Island 2: LeChuck's Revenge'
Using gameid monkey2, variant (null), extra
Using MD5 '3686cf8f89e102ececf4366e1d2c8126'
Sound opened OK, mixing at 11025 Hz
Lost mouse focus.
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 31 1
Key up 31 1
Key down 158 application 5
Key down 11E f5
Key down 11E f5
Key up 158 application 5
Key up 11E f5
(0:1:0x9DE): Adding object 76 from room 9 into inventory
Key down 11E f5
Key up 11E f5
Key down 155 application 2
Key up 155 application 2
Key down D action
Key up D action
State loaded from 'monkey2.s01'
Key down 155 application 2
Key up 155 application 2
Key down 155 application 2
Key up 155 application 2
Key down 11E f5
Key up 11E f5
Key down D action
State saved as 'monkey2.s01'
Key down 11E f5
Key up 11E f5
comment:11 by , 17 years ago
I see. The problem manifests itself when pressing the "Menu" action *key*, e.g. there is no problem when showing the menu by *tapping* on the menu icon in the tool bar, right? Also do you have the same device as reported here?
comment:12 by , 17 years ago
I tested both clicking on the button and mapping a buttton, and it happens on both. The paste below was from clicking on the menu icon. If you like I can make doubly sure and unmap the key before I start ;-)
I have a PocketLOOX N560 (WM5, VGA).
comment:13 by , 17 years ago
does this thing still persist? I cannot reproduce it at all with current svn (meaning: I cannot get any key to get "stuck" at all no matter how hard I try). Setting to pending.
comment:14 by , 17 years ago
Status: | new → pending |
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comment:15 by , 17 years ago
Yes, this bug persists on the release candidate for 0.11.0. Just to clarify, it is not about a particular button "sticking": the game seems to be receiving LMB-click events at regular, v frequent intervals (about 5 or so a second it seems), wherever the mouse cursor is at the time. Like I said before, it is possible to duplicate the problem (on my device at least) without a single button press, so it's not button related.
comment:16 by , 17 years ago
OK. This is too weird and quite possibly specific device related. I am going to need a complete and detailed rundown on how this issue manifests itself. I mean like set debuglevel=1 then "click on scummvm.exe, double click on dott in the launcher.... etc". Furthermore I'll need the [scummvm] section of your scummvm.ini and the stdout/stderr files. Since you (spookypeanut) say that it isn't keyboard related, please do not touch the keyboard for the duration of this test. Try reproducing without loading a savegame if possible. If you cannot attach files to this bug report, feel free to open another one and post the link to it here for reference.
comment:17 by , 17 years ago
Status: | pending → new |
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comment:18 by , 17 years ago
As suggested, I have started a new bug so that I can attach files. See: https://sourceforge.net/tracker/index.php?func=detail&aid=1863961&group_id=37116&atid=418820
comment:20 by , 17 years ago
Resolution: | → duplicate |
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Status: | new → closed |
debug when occurred the problem