#3395 closed defect (fixed)
GOB3: graphic glitch in the ship
Reported by: | SF/glorifindel | Owned by: | DrMcCoy |
---|---|---|---|
Priority: | low | Component: | Engine: Gob |
Version: | Keywords: | ||
Cc: | Game: | Goblins 3 |
Description
Hi, I'm using WinXP and the latest 0.11 SVN build with Goblins 3 (italian CD version) I've encountered a little graphical glitch in the very first playable room of this game: if you jump in the barrel and jump again in the ship (see the screenshot for the spot) the Blount sprite is incorrectly positioned behind a background element.
(another possible glitch I've notice: the mouse cursor turn pink in the cut-scene where Blount meet Winonna, not sure it'sa bug...)
Ticket imported from: #1787354. Ticket imported from: bugs/3395.
Attachments (2)
Change History (10)
by , 17 years ago
Attachment: | scummvm00000.png added |
---|
comment:2 by , 17 years ago
The problem isn't that the mouse cursor is pink, but that the cursor is showing at all (it shouldn't). It's an instance of the cursor visibility issue.
The first one seems to be a "real" problem with the sprite drawing orders.
comment:3 by , 17 years ago
Owner: | set to |
---|
comment:5 by , 17 years ago
Priority: | normal → low |
---|
comment:6 by , 17 years ago
The Blount-Barrel glitch is still there. It's pretty minimal though, so I'll lower the priority.
comment:8 by , 17 years ago
Resolution: | → fixed |
---|---|
Status: | new → closed |
Graphic glitch in the ship