#343 closed defect (invalid)
SIMON: Incorrect mouth movements
Reported by: | SF/madshi | Owned by: | Kirben |
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Priority: | normal | Component: | Engine: AGOS |
Version: | Keywords: | ||
Cc: | Game: | Simon the Sorcerer 1 |
Description
Sometimes Simon moves his mouth, even though another one is talking. E.g. I noticed it when the magic mirror speaks or in the phone call in the last scene with Sordid. Then in other situations someone is speaking, but the mouth does NOT move. Most of the time it's correct, but here and then it's not. And it's clearly not a timing/delay problem. It's a logical problem, I'm quite sure of that.
Ticket imported from: #580973. Ticket imported from: bugs/343.
Change History (9)
comment:1 by , 22 years ago
comment:3 by , 22 years ago
It's still there, but I tested it with the original simon exe and at least in one scene it's the same bug there (didn't test the other scenes). So it seems that it's a bug in Simon itself, not in ScummVM. So I think you can close this bug report. Sorry for the false alarm.
comment:4 by , 22 years ago
Owner: | set to |
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Status: | new → closed |
comment:5 by , 22 years ago
Component: | Engine: AGOS |
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Game: | Simon the Sorcerer 1 |
Keywords: | script removed |
Owner: | removed |
Status: | closed → new |
comment:6 by , 22 years ago
Component: | → Engine: AGOS |
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Game: | → Simon the Sorcerer 2 |
Resolution: | → invalid |
Status: | new → closed |
comment:7 by , 22 years ago
Owner: | set to |
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comment:8 by , 19 years ago
Component: | Engine: AGOS → Engine: AGI |
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Game: | Simon the Sorcerer 2 → Space Quest 2 |
comment:9 by , 18 years ago
Component: | Engine: AGI → Engine: AGOS |
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Game: | Space Quest 2 → Simon the Sorcerer 1 |
Newest daily build, Simon1Win, win32, talkie.