#3478 closed defect (fixed)
LURE: Music volume too low and no alteration possible
Reported by: | raziel- | Owned by: | dreammaster |
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Priority: | normal | Component: | Engine: Lure |
Version: | Keywords: | ||
Cc: | Game: | Lure of the Temptress |
Description
ScummVM 0.11.0svn (Dec 3 2007 15:35:57) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
The ambience music in LotT is far too low. The problem is any change in ScummVM's options does nothing to the actual game, it just stays as low as before. i.e. i have all of the volume sliders set to 256 atm (it's nearly unhearable, unless i push the volume up on my audio system by hand) even i lower it to 16 or 8 or 4 it always have the same volume.
Lure of the Temptress (English/DOS)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1843968. Ticket imported from: bugs/3478.
Change History (5)
comment:1 by , 17 years ago
Owner: | set to |
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comment:2 by , 17 years ago
comment:4 by , 17 years ago
Up until now, the game wasn't actually using configuration volumes - I've now committed a fix so that sfx and music volume settings for ScummVM are used by the game.
comment:5 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
Hi there,
got the same problem here, music volume is too low using the Yamaha S-YXG50 Software Synth under Windows XP, especially in the intro scene.
I tried using the Creative Hardware and Software synth, there the volume seems to be ok, but the music just stops when the cliff scene is being showed in the intro (after the text following the crop scene).
On the other hand, I noticed using the Windows XP built-in software synth the music plays fine, too loud for my taste because it crackles, but it doesn't stop like with the Creative synth.
System used: Windows XP Lure English Version ScummVM SVN build Dec 5 2007 10:18:42 using Windows MIDI setting in options, music volume at default