Opened 17 years ago
Closed 17 years ago
#3565 closed defect (fixed)
COMI: Crash when using cannon at beginning
Reported by: | SF/helh | Owned by: | aquadran |
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Priority: | normal | Component: | Engine: SCUMM |
Version: | Keywords: | ||
Cc: | Game: | Monkey Island 3 |
Description
Hi there,
by using the cannon at the beginning of the game I can trigger a crash to the debug console. It doesn't seem to be limited to the cannon mini game, but to all situations where multiple sound/music layers occur.
Here's the message:
- ScummVM 0.12.0svn (Jan 17 2008 22:31:08) ... ERROR: (10:2020:0x528B): ImuseDigiSndMgr::openSound() can't alloc free sound slot -
I'm using the Win32 SVN build (see above for date) under Windows XP English COMI Version
Ticket imported from: #1874045. Ticket imported from: bugs/3565.
Attachments (1)
Change History (3)
by , 17 years ago
comment:2 by , 17 years ago
Owner: | set to |
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Resolution: | → fixed |
Status: | new → closed |
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Before the cannon mini game