#3578 closed defect (fixed)
DC: Missing FileSystemNode::exists() implementation
Reported by: | bluegr | Owned by: | zeldin |
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Priority: | normal | Component: | Port: Dreamcast |
Version: | Keywords: | ||
Cc: | Game: |
Description
File::exists() is a stub on the DC port. This affects all places where it's used and it also means that SAGA games won't work at all on this port, as the SAGA engine needs this function for detecting all the different versions of the games supported by it.
There have been relevant e-mails on -devel about this.
The function is defined (currently as a stub) in /backends/fs/dc/dc-fs.cpp
As mentioned by fingolfin, perhaps the old isValid() code can be reused for this function.
Relevant commits are: #30597: implementation of exists() for the PSP port #29327, 29328, 29329: implementation of exists() for the Amiga port #28944: merge of the GSoC project, with major changes to the fs node
Assigning this to marcus_c, as he's the DC port maintainer
Ticket imported from: #1875585. Ticket imported from: bugs/3578.
Change History (5)
comment:1 by , 17 years ago
Summary: | ALL: Missing File::exists() on DC port → DC: Missing File::exists() implementation |
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comment:2 by , 17 years ago
Summary: | DC: Missing File::exists() implementation → DC: Missing FileSystemNode::exists() implementation |
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comment:3 by , 17 years ago
comment:4 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
comment:5 by , 6 years ago
Component: | --Unset-- → Port: Dreamcast |
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I think you implemented this recently, Marcus? If so, please close this item. Thanks!