#3667 closed defect (fixed)
HoF: Marco missing animation frames
Reported by: | raziel- | Owned by: | lordhoto |
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Priority: | normal | Component: | Engine: Kyra |
Version: | Keywords: | ||
Cc: | Game: | Kyrandia 2 |
Description
ScummVM 0.12.0.svn (Mar 22 2008 14:43:23) Features compiled in: Vorbis FLAC MP3 zLib MPEG2
When Marco is dangling from the flesh-eating plant near Zanthia's place, the animation of him is cut off prematurely. Normally he would go down left, up, down right, up, waving his arms around. With a few loops and then go back into start position. In ScummVM this is cut to a single "tick" in one direction bringin him back to start position immediately.
Save Games for ScummVM and DOSBox attached
Kyrandia 2 (English/DOS/CD)
AmigaOS4 gcc version 4.0.2 (AmigaOS build 20051012)
Ticket imported from: #1923638. Ticket imported from: bugs/3667.
Attachments (3)
Change History (8)
by , 17 years ago
comment:3 by , 17 years ago
Owner: | set to |
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comment:4 by , 17 years ago
Fixed in current SVN, seems a bit faster than in the original though, but since there's no set delay there nothing can be done about that. Thanks for reporting.
comment:5 by , 17 years ago
Resolution: | → fixed |
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Status: | new → closed |
ScummVM savegame